Sunday, February 21, 2010
New year at CIT
This blog is now my central hub for all CIT related blogging activities. To the right is a link list of all class related blogs.
Monday, November 30, 2009
Small Product Finals
Tuesday, November 24, 2009
Portraits Self Assessment
Ok first up my contemporary portrait. For this portrait I sought to explore a certain hobby of mine, computer gaming. Most people think of hardcore gamers as social outcasts who spend all day couped up in a dark room playing pointless games. The online gaming community has a very distinct culture, which is not necessarily all that apparent when you look at or talk to a hardcore gamer.
My intention with this portrait was to show that while some stereotypes may often be right, they aren't always. I will leave it at that as I don't want to impose any ideas of stereotypical elements that I may posess ipso facto a more open interpretation for the viewer will be possible.
My multiple exposure concept was also based on another hobby with which i have a strong passion, Ice hockey. My intention was to show the flowing movement of a player performing a "slapshot" where the stick is brought down in a hard slapping motion against the puck - this is the most powerful type of shot made in the game (Some professional NHL players can hit pucks in excess of 160km/h)
While intially i wanted only 3 flashes, (to prevent overlapping) through discussion and experimentation i decided that overlapping actually made the photo stronger and had a better flow to the overall image.
My intention with this portrait was to show that while some stereotypes may often be right, they aren't always. I will leave it at that as I don't want to impose any ideas of stereotypical elements that I may posess ipso facto a more open interpretation for the viewer will be possible.
My multiple exposure concept was also based on another hobby with which i have a strong passion, Ice hockey. My intention was to show the flowing movement of a player performing a "slapshot" where the stick is brought down in a hard slapping motion against the puck - this is the most powerful type of shot made in the game (Some professional NHL players can hit pucks in excess of 160km/h)
While intially i wanted only 3 flashes, (to prevent overlapping) through discussion and experimentation i decided that overlapping actually made the photo stronger and had a better flow to the overall image.
Location Self Assessment
My original intent for my documentary series was to attend a training weekend with my Army Reserve unit and take photos throughout the weekend while being detached from the activity itself so i would have freedom to move around as i pleased. My intention was to show something the alot of people don't get to see, the kind of work, the kind of situations and the kind of people that make up our defence force.
As it turned out, while i had permission from higher up to take the photos, the OC (officer in charge) of my unit insisted that i participate in the activity and not be detached as i originally requested. At first i was concerned that i would not get the chance to take all the photos i wanted for the documentary, however as it turned out, what i got was far more interesting than i originally believed.
My series evolved into a single soldiers perspective of the weekend, everything from being low to the ground waiting, to patrolling, and attacking, camera in one hand, rifle in the other.
Product Self Assessment
After an initial struggle determining what I wanted to shoot, I finally settled on power tools as i believed they would present an interesting lighting challenge given the different shapes of all the different tools I knew I would use
After looking through some catalogues and pictures on the internet, I discovered not many photos had interesting backgrounds, however they did provide a useful source of lighting inspiration.
For my backgrounds, I decided the best approach would be to have the background seem as if it was a typical workshop that most people would have in their garage.
When shooting, my primary concerns were, in order, the lighting on the product (making sure the product seemed 3D and showed off their shape), the focus point for my lens being on the Ryobi logo on each product, and finally level of background light/detail.
Post production, I had very little to do besides some spot removal and colour management - to ensure all the products, which are of the same brand, had matching colour despite the various textures used in each product.
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